This is part of PAX X EGX, a coming together of your favourite physical gaming events to create a nine day digital event. Starstruck: Hands Of Time is expected out on Steam sometime in 2021. There are a few parts too where you can freestyle, and play any notes you like, as long as they're on the beat or half-beat, a welcome reminder of the sublime Floor Kids. The lyrics suddenly being in English rather than a slightly distorted dialect of Simlish is mildly jarring, but I really dig the semi-parodical music video bits, and I was even getting into the tunes once I'd got the hang of the controls a bit. It avoids feeling contradictory by leaning on its overriding sense of playfulness. Juggling light-hearted meta jokes with sinister nightmare sequences and a mildly kawaii robot pal is harder than it looks, and Starstruck's prologue pulls it off well. I wouldn't be surprised if it retains its varied tone. And I like it.Īt this stage, I think I can guess at least one of the coming story reveals, but it's not clear exactly where Starstruck is going. Why are the trees like old fashioned Lego or model railway ones? Why does the local cop only ever open doors by dramatically kicking them open? What in the world is going on with that piano ghost or the steam frog? How seriously should I be taking the bit where Edwin dreams that he melts? Why am I playing a cardboard guitar and hang on, wasn't there supposed to be an apocalypse coming? I do not know. Having to actively think about where each letter on a keyboard is completely messes up my typing skills. Later, I had to challenge some sort of malevolent ghost to a rock-off to save my friend after he'd been turned into a statue of my other friend. With this done, Edwin was able to climb on stage with his friend and now my job was to carry him through a song in classic Guitar Hero fashion (with a couple of slight complications). Then I reached a barrier made of huge nails, and the game zoomed back out to my ship, where the AI told me there was nothing for it but to smash the town up with my giant hand. Perfectly fine and all, but it didn't grab me. Another cute and friendly adventure game with a little bit of oddness and fourth wall tapping. Initially, to be honest, I thought it might be Not My Thing. You can knock on doors and talk to people for little tips, and attempt to rifle through bins, which Edwin refuses to do because it's obviously pointless, but the narrator will cheerfully foreshadow that it's not. You take direct control of Edwin, and later at least one of his friends, and walk them around their strange little town in an adventure game fashion. But they also break into an abandoned building to hold a concert with their band, and one of them is put in prison, so who knows. Edwin has an unruly lock of blonde hair and the legally necessary backwards baseball cap, and his friends have to sneak out of their houses. I say "kid" as the exact age of him and his friends is unclear. Crucial to this is one individual, who your cute but thankfully not too over-the-top about it ship's AI has identified as a kid called Edwin. You've gone back in time, in your spaceship, to help someone prevent a terrible apocalypse caused by 'the Mold'. That operating system is primarily a framing device through which you remotely watch a handful of kids. Their fingers move a dinky little thumbstick when you navigate menus. Character creation means picking a size and skin tone for your hands, since you operate your shipboard operating system with those hands, visible from your (static) first person perspective inside the cockpit. This is probably what outside looks like? iono No it's about playing with your toys and being sad that they were damaged. Wait, it's actually a slightly dark story about a boy struggling to be more like someone he admires without losing his identity. Starstruck is a silly rampage game about taking control of a giant hand as it smashes up little model neighbourhoods. Starstruck is a rhythm-action game about a guitarist trying to make it big. Starstruck: Hands Of Time is a cutesy adventure game about going back in time to help some kids save the world.
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